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3030MUX Training Home Glossary Introduction Introduction, Part 2 In the beginning... - Telnet and connecting - Creating a character - Setting up your character Basic MUX - Help and News - Say, Pose, and Page - Enter and Leave BMI Introduction - Starting Up - Heading and Navigate - Speed - Turning while Moving - Dropping Prone - Jumping - Status Contacts - Sensors and Weather - Lock - Scan - Tactical - Long Range Scan - Arc of Fire - Rotating Torsos Sighting and Firing - Weapons - Melee Attacks - Weapon Tics - Gunnery Modifiers - Hit Locations - Heat - The End Fun With Macros - Adding Sets - Commands Repair Corps Handbook - !commands - Damage, Repair, Fix - Guns, Ammo, Other - Scrapping - 'Mech Information 3030 Scenario Information Combat Unit Commands What is 3030MUX? Live, Eat, Breathe 3030MUX "I Can Do It Better!" |
4. SCAN > scan dk [dk] Al Marauder Tonnage: 75 Range: 0.0 hex Bearing: 270 degrees Speed: 0.0 KPH Heading: 60 degrees X, Y, Z: 4, 1, 0 Heat: 0 deg C. Type: MECH Movement: BIPED In Left Arm Weapons Arc SHUTDOWN Key FRONT REAR INTERNAL ** (OO) (**) (OO) XX /OO|OO|OO\ /OO|OO|OO\ /OO|OO|OO\ xx (OO/ || \OO) ( | | ) (OO/ || \OO) oo / /\ \ / \ / /\ \ OO (OO/ \OO) / \ (OO/ \OO) ================WEAPON SYSTEMS================ ----- Weapon ------ [##] Location ---- Status ERPPC [ 0] Left Arm Ready MediumPulseLaser [ 1] Left Arm Ready ERPPC [ 2] Right Arm Ready MediumPulseLaser [ 3] Right Arm Ready GaussRifle [ 4] Right Torso Ready
If you will notice, this display looks much like 'STATUS' on your own unit, with the exception that the armor display does not give exact values to you. You are instead given a vague estimation of the status of that location via both the character key on the left side, and (if you have ANSI available), colors. 'OO' if the bottom of the scale with least/no damage, and 'XX' represents a fully breeched/destroyed area. This is what you will see if you scan a building hex with the 'b' argument: Graphic 4I > scan 40 40 b The hardened building, Wizard's Base, in that hex has a CF of 1000
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