|
|
3030MUX Training Home Glossary Introduction Introduction, Part 2 In the beginning... - Telnet and connecting - Creating a character - Setting up your character Basic MUX - Help and News - Say, Pose, and Page - Enter and Leave BMI Introduction - Starting Up - Heading and Navigate - Speed - Turning while Moving - Dropping Prone - Jumping - Status Contacts - Sensors and Weather - Lock - Scan - Tactical - Long Range Scan - Arc of Fire - Rotating Torsos Sighting and Firing - Weapons - Melee Attacks - Weapon Tics - Gunnery Modifiers - Hit Locations - Heat - The End Fun With Macros - Adding Sets - Commands Repair Corps Handbook - !commands - Damage, Repair, Fix - Guns, Ammo, Other - Scrapping - 'Mech Information 3030 Scenario Information Combat Unit Commands What is 3030MUX? Live, Eat, Breathe 3030MUX "I Can Do It Better!" |
2. SENSORS AND WEATHER
Currently sensors are updated every 5 game TICKS. This means that if you change your sensor settings, it will not take effect until that 5 tick cycle has elapsed. When the mode changes, you will lose your current lock and have to re-lock. Here is a run-down of each sensor, including the benefits, drawbacks, and other information: The available sensor modes are: o Visual (V) o Electromagnetic (E) o Infrared (I) o Seismic (S) o Light Amplification (L) o Radar (R) o Beagle ActiveProbe (B) o Visual This mode utilizes your units standard visual equipment to provide targetng information. It's main drawback, besides being the only sensor mode not to provide 360 degree coverage (being blind toward the side and rear arcs), is that it's range is dependant on the time of day and weather. The conditions command shows what your maximum visual range is. There are no BTH modifers for this sensor mode, which makes it a key mode to use most of the time. A special condition exists when you have both your sensors set to use visual mode. When this is set, your coverage extends to 360 degrees, whith your rear and side arcs getting 2/3 of your forward range. o Electromagnetic Relying on the electromagnetic emissions of of contacts to give targeting information, this mode is a highly used one since it potentially can give the best range at night. This mode provides 360 degree coverage. Firing on units utilizing a EM lock can give modifiers anywhere from +1 to -1.
o Infrared Infrared sensors use the heat signature given off from a unit for targeting and tracking informaton. One great benefit of this mode is that it has a stable max range, which never changes. This mode provides 360 degree coverage. The max range of infrared is always 15 hexes. Firing on units utilizing a IR lock can give modifiers anywhere from +2 to -2. No special conditions exists when you have both sensors set to use IR mode. IR BTH MODIFIERS: IR Heat Scale Modifier ------------- ------- 0-6 +2 7-13 +1 14-20 +0 21-27 -1 28+ -2
o Seismic Seismic sensors give targeting and tracking information based on detected physical disturbances transmitted through the ground. Even though this mode is extreemly limited in range, it has one unique ability. Unlike all other sensors which need a valid line of sight to the contact, this mode does not. This means you can detect a unit on the other side of a wall or mountain with seismic mode. This mode provides 360 degree coverage. Every twenty game ticks this sensor updates its max range, which is around 8 hexes. No special conditions exists when you have both sensors set to use Seismic mode.
o Light Amplification This mode utilizes your units special light equipment to provide targetng information. This sensor mode provides 3 times the visibility at night, and normal visibility at Dusk/Dawn. There are no BTH modifers for this sensor mode, which makes it a key mode to use at night. A special condition exists when you have both your sensors set to use visual mode. When this is set, your coverage extends to 360 degrees, whith your rear and side arcs getting 2/3 of your forward range. o Radar Radar mode is only available to a few combat units. It allows these units to see flying units (Aerospace fighters, VTOLs, and Dropships) much easier, and gives the unit using radar a -3 base-to-hit modification. o Beagle Active Probe Beagle Active Probe behaves like Seismic, except that it is not affected by "cover" terrain, such as smoke and forest. It also has a random modifier like Electromagnetic sensors. Move on to the next section... |